(STEAM)ģ0-Jul-13: Changed approach of player identificationģ0-Jul-13: Release for version 3. ^ = CONTROL and the number are from the numeric key pad Resources will not go under minimum value (190) ģ) Load the game process "RelicCoH2.exe" in CE ĥ) Activate the main script (in blue) by checking/clicking its box Ħ) Now Activate the script of each cheat you want to use Code: Select all =Ġ: New approach for player ID and Resources (s1.1)ġ: First Release for version 400.23801 (圆4)(Steam)(2.0)Ģ: Release for version 400.23865 (圆4)(Steam)(2.1)Ġ: Fix for Release for "Quick Command Points" (圆4)(Steam)(2.Code: Select all =Ġ1-Jul-13: Release for version 3. When you can,save the game before starting using table/cheat. So you can always come back in case you don't like the result. Only useed GM is needed to pass easily through the the 2nd and 3rd missions Do not use any option during the first mission of the campaign (it is a tutorial) I don't know how, but the game detects the matches as modded ones Not tested in campaign (only skirmish matches Please read the Table Extras or the information above. Activate the trainer options by checking boxes or setting values from 0 to 1.Click the PC icon in Cheat Engine in order to select the game process.Note: The scripts use the CE command AOBScan and will not load if it is incompatible with the running game version.
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